This will be the biggest update in OPL history since. I really like the new features, but I care a lot about stability when a release is called "stable" and the GUI still has a lot of bugs though.Įdit 2. When ALL the new stuff is merged and some more fixes are accomplished/applied, this will be THE OPL Version to use! OPL 1.2.0 is going to be an impressive release ALREADY! Even those which have the merged stuff and not the test-stuff! The OPL 1.2.0 Beta's are already impressive. The improvements of 1.0.0 over 0.9.3 alone were massive IMO, but all of these new things "on top" would blow these people's minds!Įdit: No need for fragmented files on USB (ExFAT or even ZSO for those over 4GB ISOs which compress under 4GB), close to HDD like speeds via LAN (via UDPBD), compressed ISOs on every device (although MX4SIO currently works bad with it), "read ahead" should provide a bit faster bandwidth on every device (maybe even in circumstances like using SMB + ZSO), sector-cache is probably going to be supportive of "read ahead" although it already improved some things on its own, etc. Imagine people who play from USB and are still on a 0.9.x-version of OPL. Version 0.9.3 CORE: New RDB-based DECI2 Debugging System. It supports all models of the PlayStation 2, and the PlayStation 3 models with PlayStation 2 backward compatibility. I figure the Discord was the perfect place to get help regarding code/coding (help) and testers?!! Open PS2 Loader can load games though USB, network (SMB) and from the PS2's HDD unit. USB Incompatibility-fixes which should fix most if not all devices which were not compatible since OPL 1.1.0.So much new stuff as well as bug-fixes! It is awesome!
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